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Legacy: The Castle 8.Production Front menu

Writer's picture: Tian FuTian Fu

Updated: May 12, 2022

This week's work focused on transferring menus and buttons from Photoshop "to" Unreal Engine 4.


To implement the transfer I needed to use the blueprint feature of Unreal Engine 4.

This is the blueprint I wrote for the Setting menu, which does the job of interacting with the Language, Resolution and Window. The three blueprints are very similar, so here's one of them.




The following images are screenshots I took in Unreal Engine 4.



Next week's work is similar to this week's, but the transfer changes from menus and buttons to a HUD.


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